DevLog V_0.01
V_0.01 (6/21/24)
Notes:
- Finally started keeping track of progress (yay!)
- Goal of this update is to set up quest items for progression in story
Added:
- Soundtrack for home
- Animation for Bag cursor
- Chest(Money) for underground puzzle
- Chest(Money) in Home
- Chest(Money) in Warehouse
- (Item, Optional) Animal Translator - Allows the player to understand an animal's languages
- (Item, Quest) Right-Handed Power Glove - Allows player to move around rocks
Changed:
- Background for Bag
- Description for empty chests
- Menu for Duck Cashier (Now sells Animal Translator and R-Handed Power Glove)
- Rock in mines now requires player to break it (will implement required item in a later update)
Removed:
- Fence post in town on opposite side of rock to prevent players from trapping themselves
Bugs:
- Two versions of player appearing when loading a save after sleeping in bed
To Be Added [(!) - Priority; (?) - Potiential Ideas]:
- (!) Secondary dialogue for animal characters when player does not have animal translator
- (!) Area after warehouse quest
- Lake Cat questline
- Alternate story route in warehouse quest
- Intro Scene when starting a new game
- (?) Town notice board (side quests)
- (?) Option to turn animal translator on/off
Unnamed Cat Game
This game is a testing/learning ground for my ideas. It is the first game I am working on as a new game dev.
Status | In development |
Author | DeFriender |
Genre | Adventure |
Tags | 2D, Cats, gb-studio, Story Rich |
Languages | English |
More posts
- Announcement Update (7/27/24)Jul 28, 2024
- DevLog V_0.02Jul 01, 2024
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